The enhancements provided for SH5 are unbelievably good, significantly improving this game and making it a more serious simulation. If the original release had been half as good as version 1.2 is, I'm sure we would not have seen all these complaints! But what has transformed this game more than anything is the work by the "modders" - enthusiasts who modify and add to the original code of the program to produce enhancements. I'm pleased to say that the current 1.2 version of the game has now had the invasive DRM removed, and many of the bugs fixed. Silent Hunter 5 had a lot of instruments, controls and functions stripped from it, giving it a dumbed-down gamey feel, perhaps in an attempt to pander to a broader, more causal market. Game design had also suffered in that it was not really a simulation in the spirit of earlier versions in the series, namely Silent Hunter 3, and Silent Hunter 4. It was clearly unfinished and broken, with many bugs and many things not fully implemented. Many players felt it infringed on their rights.Īnother problem with the original release was with the game itself. Many felt it was an unfair way to treat legimate users of the game, because players suffered disrupted gameplay and the felt controlled and dependent on Ubisoft's servers. As you can see from the other reviews here, it was criticised by many for many reasons. The DRM (Digital Rights Management) on the original release required you to have a constant, online connection to the Internet, just to play in single player. This review has been revised in December 2011, due to improvments made to the game through patches and mods over the last year or so, and also due the removal of the DRM system that everybody has been complaining about.
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